Communications between our ship and other ships, bases and stations will be possible.
We will not always be attacked during adventure mode, some systems are friendly, others are hostile, and others are simply unknown. Not all ships that appear before us should be destroyed, we’ll have some form of warning indicator to avoid “accidents”… If an “accident” does happen you get a warning. If you accumulate 3 warnings you get a status change to “Wanted”. In this status mode everyone will try to attack you and the only way to get out of that mode will be to go to a rehab-station and pay a certain fee.
We’re going to have an online ranking system, it’ll be fun to see people try to break records
Sorted another little matter or two out, in previous versions station and jumpgate positions were fixed, now the positioning is controlled via the systems file. This ensures that each system has it’s own settings and that the distance travelled is different from one system to another.
Also, from now on it’s not obligatory to dock at a station, if you wish to dock you open communications and request permission.
More info soon
